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DM24B Cartoon Animation (4 units lecture/lab) CSU
Recommended Preparation: DM10, DM24A, ART17

Spring 2009
DM-24B-E5512   TTH 12:30 - 3:25PM

Course Description
An introduction to the craft of cartoon animation, which includes understanding how successive positions create lifelike movement. Students conceptualize and develop simple 2D characters by learning how to sketch positions, gestures, and expression. Students learn how to translate the sketched characters to frame-based animation software and use a timeline to create character movement. Students learn animation techniques for creating characters that talk, walk, and show expression. A basic knowledge of computer graphics and 2D design concepts is assumed.

Course Learning Outcomes
Create and develop from sketches, cartoon animation sequences using professional-level 2D animation software with computer drawing tools and frame-based timelines.
  • Digitize and edit digital graphics to be used in animation sequences.
  • Use problem solving techniques to create accurate in-between sketches.
  • Associate animated movement and expression to real-life movement and expression.
  • Define and chart frame based animation sequences showing keyframes, backgrounds, audio, and fx timing.
  • Define and sketch basic characters and create a cartoon character through a series of sketches.
  • Apply expressive gestures and facial expression to cartoon characters.
  • Create a mouth shapes set and apply frame-based movement synchronized to dialogue.

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