DM30 Interactive Media ( 6 units
lecture/lab) CSU
Prerequisites: DM15 and DM20 If you have not completed the prerequisites you may be able to waive
the requirement through instructor recommendations (all CIS, DM, BT instructors can make these recommendations).
Spring 2008
DM-30-E0340 TTH 11:30AM - 1:25PM
Click this link for more information on
the class website.
Course Description A
capstone course using professional level software to develop
products for entertainment
and/or educational use. Students
work alone and in teams to develop electronic products to meet
defined objectives
and
delivery requirements. Students use project management tools
and media development techniques learned in
previous classes
to follow a production process to completion and delivery.
Course Learning Outcomes
- Analyze interactive products in terms of functionality, design, and content.
- Develop an interactive product in a team modeled after a professional development team.
- Define the needs of a specified media-based product for a basis of project design.
- Demonstrate understanding of the development process to project completion.
- Create required graphics, audio, video, and animation to be used in a defined interactive product.
- Design and develop a navigation system to be used in an interactive product.
- Write and adjust code for object control and user interactions.
- Publish an interactive product on the Internet and/or CD-ROM and DVD.
DM30 in Sp 08 will provide an integrated educational experience for DM, CIS, and BT students looking for a capstone course to fulfill degree requirements and/or to participate in a unique educational opportunity.
Students will work as team members to produce an interactive product that includes a “serious” game for educational and/or social value. Software skills will cover a full range of media development tools for graphics,
audio, video, and animation. Students’ role in the team environment will be aligned with their major areas of
study at CR.
CR is serious about serious games!
Inspiration for DM30 and samples of the types of games
to be developed in the course can
be found at http://nobelprize.org/educational_games/
Contact clyde-johnson@redwoods.edu. Be sure to put DM30 in the email subject line.
Software used: Flash and GameMaker and most likely every other software
you know how to use. |