What Everyone Who Uses Flash Should Know

1. Always know what layer and frame you are on.
2. Watch the cursor, it will show you what you can do or what will happen.
3. Operations must be done in correct sequence or they may not work
4. The Flash interface is full, learn to collapse and expand panels to give you more screen room.
5. Flash is a vector graphics program and can use raster graphics.
6. Flash drawing tools have differences from other vector graphics programs.
7. Fla files are the “project”, fla files make swf files, swf files are not editable.
8. Anything that is going to move independently should be on its own layer.
9. Name your layers, objects, and symbols according to what they are – instant recognition.
10. Ctrl+z is your friend.
11. Sometimes its easier to throw it away and start over than fix it.
12. Flash has tweens for motion, color, transparency, and shape and an object can do combinations of tweens at the same time.
13. Motion tweens must use symbols.
14. Solid lines means the tween is working, dashed line means its not.
15. Symbols are objects held in a library and can be reused, changing a library symbol automatically changes instances of its use.
16. Start simple, get the movement down, then apply details last.
17. Scenes are used to separate sequences and manage content.
18. One fla file can contain more than one scene.
19. The playhead is movable. The eyes turn visibility on and off, the lock locks a layer so you don’t accidentally screw it up.
20. The information bar lets you know what scene or symbol you’re working on.
21. Objects have a stroke and a fill, Flash sees them as separate. Its sometimes easier to turn the stroke or fill OFF before creating objects.
22. Holding the shift key while drawing ovals or rectangles makes perfect squares and circles.
23. Vector graphics with fewer anchor points are easier to modify and shape tween (and require less processing).
24. Moving an object on top of another in the same layer replaces the object below, moving it away makes a hole.
25. Default frame rates for swf are 12fps, film is 24fps, video is 29.97 or 30fps.
26. F5 inserts a frame, F6 inserts a keyframe, F8 is Convert to Symbol, F12 is a preview.
27. Alt>drag makes a copy on screen.
28. Ctrl+enter previews the SWF movie.
29. Ctrl+F5 is delete frames (or remove frames)

(extra credit points for additional tips used in this list - email to Instructor)