DM20  Media Development for the Web     Syllabus       Spring 2008

4 units lecture/lab     Instructor: Julie Stowe               
E-Mail:  julie-stowe@redwoods.edu
Class Website: http://isweb.redwoods.edu/instruct/stowej/DM20/

Study and practice in developing interactive media for the web utilizing timelines and basic scripting. Students learn introductory skills using DreamWeaver and Flash to create, edit, and process digital media content.

Class times:
  Mon & Wed 12:30-1:55    Room FM108

Instructor Lab times:  Mon 2:00 - 2:30pm, Wed 11:00am - 12:30pm, 2:00 - 3:00pm


Textbooks: Flash CS3 How-To's: 100 Essential Techniques
by Mark Schaeffer,
                 Dreamweaver CS3 How-To's: 100 Essential Techniques by David Karlins

Required Materials:
thumb media or other media for file transfer and storage
Recommended Materials:
Dreamweaver, Flash and Photoshop software on home computer (trial versions available from Adobe.com)

Course Objectives:
1. Associate common features of media development software for increased productivity
2. In projects the students create, assess the UI (user interface) strengths and weaknesses of design and functionality.
3. Understand the process of pre-production, production, post-production, and maintenance of an interactive project.
4. Recognize the importance of collaboration and revision when developing an outcomes-based project.
5. Demonstrate script-based interactive animation sequences using software with a frame-based timeline.
6. Demonstrate the ability to import, compress, and synchronize sound with images.
7. Recognize the relationship of user interface design, graphics, animation, and audio to successfully communicate concepts, values, and ideas.

You will be expected to read the textbook, handouts, and web tutorials, complete hands-on computer assignments, participate in classroom discussions, and attend class regularly. You will be expected to learn the fundamental use of DreamWeaver and Flash and design an accessible interface to deliver media content (text, graphics, audio, video, and animation) through the Internet.

Most of the class assignments will be submitted on your website. You will be provided web space on the ISWEB server for the duration of the semester. Text assignments must be word processed unless otherwise specified, hand written not accepted. Everyone gets one late assignment, after that, late assignments receive 50% credit. Make-up quizzes are not available unless previous arrangements are made.

Coursework breakdown: 70% assignments        20% quizzes       10% participation/attendance             
Grading:    90 -100% = A, 80 - 89% = B, 65 - 79% = C, 55 - 64% = D, 54% or less F

Class attendance is a very important. There is a direct relationship between absences and lower grades. Being more than 10 minutes late to class counts as a half absence. Classes will include analysis of media elements, tutorials and technique demonstrations. If you miss class it is your responsibility to find out what you missed from your classmates. Handouts will be made available on the class Webpage.

Incomplete grades are not given unless you have extenuating circumstances such as medical or family emergency, please talk to me at the time of the problem. Incomplete grades are not given if you ask during the last 2 weeks of school. In order to get an incomplete grade, you must be receiving at least a C grade at the time of the problem.

Disqualification:   It is your responsibility to drop the class if that is your choice. Instructor may also drop you from class early in the semester based on attendance and homework.

You must also sign up for 3 lab hours during the Digital Media (FM108) open-lab times.

The above schedule and procedures are subject to change in the event of extenuating circumstances.